All content for the package will be stored within that folder. A new folder will be created in you Tabletop Playground directory (under PersistentDownloadDir). If you want to create a new game, you first create a package for it with a suitable name. When you use the editor, you will always work on a package. You will also automatically get updates from packages that you have subscribed to. Subscribed packages will be downloaded when you start the game. You can then subscribe to any available package. In order to get new packages, head over to mod.io and log in with your Steam account. For packages that you don’t have, a button allows you to download them immediately. When selecting a game in the server browser, the active packages are displayed. The host can add packages to the active list from the session options or object library if all players have the additional packages installed. In the game, you can only create objects and load states from active packages. Some packages are included with Tabletop Playground and always active, for example the Dice and Cards packages. This package then becomes active for your game, and all players wanting to join your game need to have the package installed as well. When starting a game, you will usually choose a saved state or a table from a package. You can create new packages using the editor and upload them to mod.io. A package is a collection of Object Templates, Models, Textures, Scripts, and Game States. All game content in Tabletop Playground is organized in packages.
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