![]() If you don't care about the flags, or don't care about achievement hunting, there is zero reason for you to do them. Literally, the only reason to do set dungeons (ONCE for each set/class) is for achievement purposes -> you get a silly flag as a reward for finishing them. maybe there is something wrong with this forced content that doesn't matter at all for the rest of the game? ![]() ![]() The fact that the best way to deal with it is to play the same 1-2 classes every league & collect the "easy" set on them, just to finish a "mastered" set dungeon run for the season journey, should ring alarm bells for anyone with half a thought that. It's a bit like a different game shoe horned into the main game, and you're forced to deal with it every single season, just because. Some can be horribly punishing and take repeated frustrating runs for hours & hours to finish.Īnd the worst part is that many of them force you to play the game in a way that you don't play anywhere else in the game. Some are trivial and easy and can be finished in one run. One mistake -> you fail -> portal out & start all over again. One requires you to run through a trap infested area without getting hit by any trap while melee killing everything that is running away from you.Ī bunch of weird annoying designs like these, and everything is on a timer. Some of them require you to avoid specific attacks (like from burrower popping up next you you and attacking right away) or the run instantly fails, no margin of error. Some of them are so bad you need to downgrade to using yellow weapons & taking off legendary gems just so you don't kill the mobs too quickly to do the specific actions you need to do. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread
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